PS5 Leads Resident Evil Requiem Sales as ‘Consoles Are Dead’ Chat Falls Flat – Push Square

PS5 Leads Resident Evil Requiem Sales as ‘Consoles Are Dead’ Chat Falls Flat – Push Square

The silent majority

Image: Push Square

There’s been a persistent opinion, perhaps partly powered by talkative PC players, that consoles are on their way out.

Resident Evil Requiem is the latest example, where there’s been speculation it sold considerably better on PC than PS5.

This was perhaps popularised by reports that emerged around the game’s launch which said Capcom makes the “majority” of its sales on PC.

It referenced data from the publisher’s most recent quarterly report, which would have comprised mostly legacy sales.

But this paired with a record-breaking Steam player peak led everyone to assume that Leon’s latest adventure sold best on PC.

The reality is a little different.

Echoing comments made by The Game Business’ Chris Dring for Europe, Circana analyst Mat Piscatella confirmed that in the US in February, the PS5 was the “lead platform” for the survival horror by a “meaningful margin” over the PC.

While the PS5 version’s dollar sales were below 50% of its total, it’s worth noting that sales were shared across a variety of formats, including Xbox Series X|S, Switch 2, and, of course, the aforementioned PC.

Contrary to common opinion, these results are to be expected, as PlayStation has always historically been the “home” of Resident Evil – excluding that weird period during the PS2 era, where Capcom inexplicably prioritised the GameCube.

But it’s possible the Resident Evil series is growing as a whole, rather than the PS5’s share being eroded. In fact, with 6 million sales already under its belt worldwide, we know it’s the fastest selling entry in the series so far.

So, the takeaway here is that consoles are still relevant and Capcom has been doing an outstanding job expanding the audience of its games.

It turns out success doesn’t always have to come at a cost.

[source bsky.app]

As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.

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