Falcom announces Dragon Slayer Project for console – Gematsu

Falcom announces Dragon Slayer Project for console – Gematsu

Falcom celebrates its 45th anniversary.

Nihon Falcom [771 articles]” href=”https://www.gematsu.com/companies/nihon-falcom”>Falcom has announced Dragon Slayer Project” href=”https://www.gematsu.com/games/dragon-slayer-project”>Dragon Slayer Project, its tentatively titled 45th anniversary project for console. A genre, specific platforms, and a release date were not announced.

Here is an overview of the Dragon Slayer series:

The first Dragon Slayer game launched for PC [25,613 articles]” href=”https://www.gematsu.com/platforms/pc”>PC-8801 in 1984 as a “new-type, real-type RPG [18,071 articles]” href=”https://www.gematsu.com/genres/rpg”>role-playing game.”

The game garnered attention for its unique systems such as simple and easy-to-understand controls like ramming into adjacent enemy characters to attack; distinctive growth elements where players bring experience points and items back home to strengthen their characters; and puzzles that require specific items and magic to clear obstacles; and it was praised by numerous PC users as a masterpiece of the early days of Action RPG [1,992 articles]” href=”https://www.gematsu.com/genres/rpg/action-rpg”>action RPGs.

After that, titles such as Xanadu, Romancia, Legacy of the Wizard, and Sorcerian were released as part of the Dragon Slayer series.

The sixth entry in the series, Dragon Slayer: Trails [101 articles]” href=”https://www.gematsu.com/series/trails”>The Legend of Heroes, utilized a command-based battle system, as well as emphasized unique characters, a carefully crafted world, and story development. This entry led to the spin-off series The Legend of Heroes, which later gave birth to the story RPG series Trails that began with The Legend of Heroes: Trails in the Sky.

Visit the Dragon Slayer Project teaser website here.

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